Blood and Thunder
Tricarnia is inhabited by two different races: the High Tricarnians — who are nobles, priests, top military personnel, merchants, and so on — and slaves , who form the bulk of the nation. Tricarnian slaves are a mix of other races, captured in raids or bought from pirates and slave traders in Caldeia, Kyros or in the Independent Cities.
The High Tricarnians aren’t fully human, because the blood of the old Keronians runs in their veins. They are mostly very tall and slender, with pale or rarely jet black complexion. They have very smooth skin and no body hair, a feature which other cultures find a little repulsive. Despite this detail, many of them are very beautiful, with elongated and sharp features. Some say that the High Tricarnians have found a way to extend their lives beyond the limits of the other races, but no evidence has ever been found to confirm this rumor.
They usually wear long, elaborated garments of silk, a fairly ordinary commodity in Tricarnia, since it is produced in the local silkworm farms, a relic from the region’s Keronian past. In battle they used to wear exquisite armor made of bronze, replaced now by iron, and pointed helms.
The Tricarnians tend to be cruel, a natural instinct to them, like that of a cat torturing a mouse. They consider other races inferior, worth using only as slaves, as victims on the altars of their alien gods, or as guinea pigs in gruesome experiments.
They brought decadence to the Iron Empire, but the worst vices of the dissolute Imperial nobles or merchants appear quite ridiculous if compared to what happens daily in the citadel of a Priest Prince of Tricarnia.
The other two distinctive traits of this civilization are slavery and sorcery. As said before, the whole economy of Tricarnia is based on slavery. Being only a fraction of the total population, the High Tricarnians alone cannot keep the masses of slaves under control, so various levels of slavery exist.
The most unfortunate are the humble rice field workers, the slave miners, and the leech catchers (the medicinal use of leeches is a common practice among High Tricarnians). Just above them are the slave warriors and guards, who live in better conditions. They control their inferiors and are the bulk of the army. At the top of the slaves’ social ladder are the eunuchs, a caste of castrated men who are the elite warriors and administrators.
Sorcery is common. Almost all true-blood Tricarnias have some knowledge of sorcery which is necessary to survive the scheming and plotting of their equals, eager to enhance their power and social standing. Various forms of sorcery are practiced, but corrupting magic and the evocation of dark creatures are the most widespread. Lotusmastery and drug use in general are common and encouraged, also among the slaves. The reason is obvious: a drugged slave is easier to control.
Tricarnia is divided in Principalities, each of them totally independent and governed by a single noble family. Scheming, plotting and open warfare among the Princes are common. The capital of Tricarnia, the City of Princes, is considered as a neutral ground, and no open act of war can be committed there. It is also the seat of the High Prince, the ruler of Tricarnia. Tricarnians deeply hate (and secretly fear) the Caleds, the descendants of their ancient slaves, who still seek revenge for thousands of years spent in slavery.
Typical high Tricarnian names have an ancient ring to them and are always preceded by title, like Princess Salkaria, Price Hoolon, Priest Tokariel, and so on. Omitting the title when addressing a Tricarnian noble is considered a mortal insult, except among family members.
Umberto Pignatelli. (2011). Beasts & Barbarians, pp. 24-25. Studio 2 Publishing.ISBN 978-8393179657